Miniatures - A Giant's Museum
The primary focus of the shoot was to look at miniatures and work around perspective all the while looking at common yet interesting elements of a normal 'human' house and depict it as a museum. The aim was to portray miniatures as the 'normal' people and the house as a 'giant's' house, with the miniatures exploring it as if they were within a museum, looking at features such as keyboards and books like giant artifacts. All the while keeping to the theme of Slinkachu and portraying the miniatures as exploring/discovering/enjoying the environment as their own rather than staged scenes.
Artists:
Slinkachu
Tatsuya Tanaka
Focus:
Macro
Miniature Figures
Perspective/Angles
Development:
Photoshop
Lightroom Classic
Critical Links:
Contact Sheets:
Vignette, framing, rule of thirds. Perspective/angles.
Depth of field, angles, low vantage point.
Shadows, lighting highlights certain characters.
Shadows, lighting highlights certain characters.
Textural focus, depth of field.
Depth of field, highlighted focal point. Angles, centering. Parallel lines.
Perspective, depth of field. Rule of thirds.
Depth of field, rule of thirds.
Selections:
Developments:
This development focuses more on transforming the state of project as opposed to physically editing the images. The idea here was to create a 'comic-strip' using a selection of photographs and manually creating a small and brief story behind them.
Reading like a normal comic strip but lacking the text enables the viewer to be open to interpreting the meaning behind each image, what it represents and how they link between each other. For example, the middle two images could insinuate that the man on the keys is experiencing a flashback of another man in similar environment (i.e the man sat on the page).